| BEEF | BRAINS | HAMMER | CORUBA | LUCK
| Damage | Languages | Use Roll | To Hit | Bonus Hit | Chance to
Score | Bonus | Usable | Bonus | Bonus | Points per Die | Be Lucky
2 | -4 | 1 | -4 | -4 | -4 | 10%
3,4 | -3 | 2 | -3 | -3 | -3 | 20%
5-7 | -2 | 3 | -2 | -2 | -2 | 30%
8-12 | -1 | 4 | -1 | -1 | -1 | 40%
13-17 | 0 | 5 | 0 | 0 | 0 | 50%
18-22 | +1 | 6 | +1 | +1 | +1 | 60%
23-25 | +2 | 7 | +2 | +2 | +2 | 70%
26,27 | +3 | 8 | +3 | +3 | +3 | 80%
28 | +4 | 9 | +4 | +4 | +4 | 90%
Hit Points:
Roll a d6 and refer to the table to determine d6 | Hit Dice
starting hit points. Extra hit points are gained 1 | 1d20
in the same way for each experience level 2 | 2d12
gained. If reduced to 0 hit points a character 3 | 3d10
is dead, unless a Luck roll is successfully 4 | 4d8
made. Damage can be healed by resting; a full 5 | 5d6
night's sleep restoring up to Coruba hit points. 6 | 6d4
Be sure to add the Coruba hit point per hit die
bonus to each die rolled for hit points.
Weapon | Cost | Example | Damage Bonus Wimpy | $50 | Knife | +1 Normal | $150 | Sword | +2 Beefy | $500 | Gun | +3 Mega | $1500 | Attack Chopper | +4Miscellaneous equipment is available at $10 each. This includes all non-weapons. If wielded as a weapon, miscellaneous equipment gives no damage bonus.
Adjusted d12 | Result | Damage
12+ | Instant Kill | Kill
11 | Critical Hit | 2d10
10 | Excellent Hit | 2d8
9 | Good Hit | 2d6
8 | Hit | 2d4
7 | Scratch | d4
6 | Near Miss | Opponent -1 next To Hit roll
5 | Miss | Nil
4 | Bad Miss | Opponent +1 next To Hit roll
3 | Self Hit | 2d4 to self
2 | Critical Jam | Weapon useless
1- | Critical Backfire | Kill self
Adjusted d12 | Result | Effect
12+ | Critical Success | Patent idea, get $1000
11 | Amazing Success | Double effect
10 | Excellent Success | +2 next Use roll
9 | Good Success | +1 next Use roll
8 | Success |
7 | Borderline Success| May roll again for better result
6 | Borderline Failure| May roll again for better result
5 | Failure |
4 | Bad Failure | -1 next Use roll
3 | Severe Failure | 2d4 damage to self
2 | Massive Failure | Equipment destroyed
1- | Critical Failure | Kill self
. Look for OPIGS modules - out soon.
Any questions on this game will gladly be answered if sent to me.
Also look for game accessories, novels and game world and universe settings.